Street 05 › Services › Multi-Device Simulation & UI Architecture
Multi-Device Simulation & UI Architecture
Pixel-perfect responsive testing across 1,211+ mobile devices.
Catch UI bugs before release. We build device simulation and responsive UI layouts that adapt to notches, Dynamic Islands, foldables and ultra-wide screens.
What's included
- 1,211+ Hardware Device Profiles
- Hardware Safe Area & Cutout Handlers
- Foldable & Dual-Screen UI Adaptations
- uGUI & UI Toolkit Responsive Anchor Systems
Example project
Illustrative example, not a client case study
Checking a game’s UI on notches and foldables before launch
Menus look right in the editor but sit under a notch or stretch badly on some players’ phones.
- Preview the UI on the phones the team’s players actually use, with safe areas and cutouts
- Fix anchors so buttons never sit under a notch or Dynamic Island
- Layouts that adapt to foldables and very wide screens
- A checklist the team can rerun before each update
Typically 1–3 weeks.
Price
From $950. Every project is quoted after a short call; the estimator on our home page gives a ballpark in a minute.